Module package

The package library provides basic facilities for loading and building modules in Lua.

It exports two of its functions directly in the global environment require and module. Everything else is exported in a table package.

Type package

package.cpath

The path used by require to search for a C loader.

package.loaded

A table used by require to control which modules are already loaded.

package.loaders

A table used by require to control how to load modules.

package.loadlib(libname, funcname)

Dynamically links the host program with the C library libname.

package.path

The path used by require to search for a Lua loader.

package.preload

A table to store loaders for specific modules (see require).

package.seeall(module)

Sets a metatable for module with its __index field referring to the global environment, so that this module inherits values from the global environment.

Type package

Field(s)

#string package.cpath

The path used by require to search for a C loader.

Lua initializes the C path package.cpath in the same way it initializes the Lua path package.path, using the environment variable LUA_CPATH or a default path defined in luaconf.h.

#table package.loaded

A table used by require to control which modules are already loaded.

When you require a module modname and package.loaded[modname] is not false, require simply returns the value stored there.

#table package.loaders

A table used by require to control how to load modules.

Each entry in this table is a searcher function. When looking for a module, require calls each of these searchers in ascending order, with the module name (the argument given to require) as its sole parameter. The function can return another function (the module loader) or a string explaining why it did not find that module (or nil if it has nothing to say). Lua initializes this table with four functions.

The first searcher simply looks for a loader in the package.preload table.

The second searcher looks for a loader as a Lua library, using the path stored at package.path. A path is a sequence of templates separated by semicolons. For each template, the searcher will change each interrogation mark in the template by filename, which is the module name with each dot replaced by a "directory separator" (such as "/" in Unix); then it will try to open the resulting file name. So, for instance, if the Lua path is the string

"./?.lua;./?.lc;/usr/local/?/init.lua"

the search for a Lua file for module foo will try to open the files ./foo.lua, ./foo.lc, and /usr/local/foo/init.lua, in that order.

The third searcher looks for a loader as a C library, using the path given by the variable package.cpath. For instance, if the C path is the string

"./?.so;./?.dll;/usr/local/?/init.so"

the searcher for module foo will try to open the files ./foo.so, ./foo.dll, and /usr/local/foo/init.so, in that order. Once it finds a C library, this searcher first uses a dynamic link facility to link the application with the library. Then it tries to find a C function inside the library to be used as the loader. The name of this C function is the string "luaopen_" concatenated with a copy of the module name where each dot is replaced by an underscore. Moreover, if the module name has a hyphen, its prefix up to (and including) the first hyphen is removed. For instance, if the module name is a.v1-b.c, the function name will be luaopen_b_c.

The fourth searcher tries an all-in-one loader. It searches the C path for a library for the root name of the given module. For instance, when requiring a.b.c, it will search for a C library for a. If found, it looks into it for an open function for the submodule; in our example, that would be luaopen_a_b_c. With this facility, a package can pack several C submodules into one single library, with each submodule keeping its original open function.

package.loadlib(libname, funcname)

Dynamically links the host program with the C library libname.

Inside this library, looks for a function funcname and returns this function as a C function. (So, funcname must follow the protocol (see lua_CFunction)).

This is a low-level function. It completely bypasses the package and module system. Unlike require, it does not perform any path searching and does not automatically adds extensions. libname must be the complete file name of the C library, including if necessary a path and extension. funcname must be the exact name exported by the C library (which may depend on the C compiler and linker used).

This function is not supported by ANSI C. As such, it is only available on some platforms (Windows, Linux, Mac OS X, Solaris, BSD, plus other Unix systems that support the dlfcn standard).

Parameters

  • #string libname : the complete file name of the C library.

  • #string funcname : the name of a function defined in the C library named libname.

#string package.path

The path used by require to search for a Lua loader.

At start-up, Lua initializes this variable with the value of the environment variable LUA_PATH or with a default path defined in luaconf.h, if the environment variable is not defined. Any ";;" in the value of the environment variable is replaced by the default path.

#table package.preload

A table to store loaders for specific modules (see require).

function package.preload end

package.seeall(module)

Sets a metatable for module with its __index field referring to the global environment, so that this module inherits values from the global environment.

To be used as an option to function module.

Parameter

  • #table module :